Dark Sense

Unlocks potential in one's aura reading ability. Each time a generator is completed, The Killer's aura is revealed to you for 5 seconds.

When the last generator is powered the Killer's aura is revealed to you for 5/7/10 seconds.

Deja Vu

Unlocks potential in one's aura reading ability. Paranoia paired with the horror of failure drives you to avoid repeating the same mistakes.

The auras of 3 generators which are in close proximity to one another are revealed to you for 30/45/60 seconds, at the start of the match and each time a generator is completed.

If you are holding a map that can track generators, generators revealed by Deja Vu are added to the map.

Hope

The growing odds of a successful escape fill you with hope and give you wings. As soon as the exit gates are powered you gain a 5/6/7% Haste status effect for 120 seconds.

Kindred

Unlocks potential in one's aura reading ability. While you are on the hook, all Survivor's auras are revealed to all other Survivors. If The Killer is within a 8/12/16 meter range, The Killer's aura is revealed to all other Survivors.

While a Survivor other than you is on the hook, all other Survivors’ auras are revealed to you. If The Killer is within a 8/12/16 meter range of the hooked Survivor, The Killer's aura is revealed to you.

Lightweight

Your running is light and soft, making your tracks harder to follow. Scratch marks stay visible 1/2/3 seconds less than normal.

No One Left Behind

It is inconceivable to leave someone behind. Once at least one exit gate is opened, you gain the following effects:

  • 50/75/100% additional Bloodpoints for healing and unhooking other Survivors.
  • 30/40/50% bonus action speed when healing and unhooking other Survivors.
  • The auras of all other Survivors are revealed to you.
  • Plunderer's Instinct

    Unlocks potential in one's aura reading ability. The auras of unopened chests and items in the environment are revealed to you when standing within a 16/24/32 meter range. Grants a considerably better chance at finding an item of higher rarity from chests.

    Premonition

    You have the undeniable capability to sense danger. Get an auditory warning when looking in the direction of the Killer in a 45 degree cone within a range of 36 meters. Premonition has a cooldown of 60/45/30 seconds each time it activates.

    Resilience

    You are motivated in dire situations. Grants 3/6/9% additional speed when repairing, sabotaging, healing, unhooking, vaulting, cleansing, opening exit gates, and unlocking while injured.

    Slippery Meat

    You have developed an efficient way to get off hooks.

  • Grants up to 3 extra escape attempts on the hook.
  • Hook escape attempts have a 2/3/4% increased chance to succeed.
  • Small Game

    You have the undeniable capability to sense danger. Get an auditory warning when looking in the direction of Totems in a 45-degree cone within a range of 8/10/12 meters. Small Game has a cooldown of 14/12/10 seconds each time it activates. For each Dull Totem and Hex Totem cleansed by any player, gain a Token. Small Game's detection cone is reduced by 5 degrees per token.

    Spine Chill

    An unnatural tingle warns you of impending doom. Get notified when the Killer is looking directly in your direction and standing within a 36 meter range. While Spine Chill is active, Skill Check trigger odds are increased by 10% with success zones reduced by 10%. While Spine Chill is active your speed while repairing, sabotaging, healing, unhooking, vaulting, cleansing, opening exit gates, and unlocking is increased by 2/4/6%.

    This Is Not Happening

    You perform at your best when you are under extreme stress. Great Skill Check success zones when repairing and healing get 10/20/30% bigger when you are injured.

    We'll make it

    Helping others heightens your morale.

    When you rescue a Survivor from a hook, gain a 100% speed increase while healing others for 30/60/90 seconds.